All - The time calls for preshow (starting at 530pm) are:
-Places
-10 to Places
-Warmups
-45 to Go; 10 to Warmups
-One Hour to Go; 25 to Warmups
-Fight Call (at Call)
All - Call Times for the Evening: 530p, Actors/Mgmt/Costume/Makeup; 600p, Run/House Crew
-Shaelyn: Come in from right center and in from the dark...no longer the Vom
-Dory: you have a phone prop…and take a bigger beat on ‘average, average, average’ in indignation
-Sound: did you turn the mic on behind the screen?
-Dory - Hear the end of the car crash before responding physically
-Sound: Titles music should be louder…is the shop music playing? It can be a bit louder early…it got there later
-Connor: Make eye contact with Agnes…you're looking down a lot
-Dory/Connor: Where’s the notebook? If it was there, I missed it
-Dory: Hear what Connor says before you respond
-Connor: You can start your move to turn the shop around when Agnes leaves
-Connor: Keep your cape in the shop, and just stay there after you turn it at the end of Sc. 1
-Ops: Good timing on the transitions early
-All: Quite a bit of rushing tonight…slow down and listen, it ain’t a race
-Ian: Don’t rush ‘Wicked Good’ and ‘My Bad’
-Lillyann: Voice started strong…keep it consistent; match Agnes
-Sound: Fade the music down a bit earlier into the Bugbears so we don't miss lines
-Connor: Keep your diction clear
-Marissa: Don’t rush your Orcus entry lines…
-Marissa; Hear ‘Don’t I know you?’...don’t anticipate his line
-Marissa: Take a longer beat to notice you’re back where you started after the montage
-Katelyn: Nice touch admiring yourself in the knife!...just slow those lines down a bit
-Marissa: Don’t back Tilly down from the fight until Connor’s fight call
-Katelyn: The sequence is Magic Missile, Oh Sh*t!, Light/Sound, Die
-Orie: How would you react to finding a dude looking like that in your place?
-Adventurers: The holding Lilith back bit worked really well tonight!
-Shaelyn: Let the music establish a bit longer before speaking when Evil Tina comes in
-Ella: Watch getting quieter when you’re being ‘nice’
-Eden: Delay the kick just a bit longer…build the suspense a bit
-Dory: Let the cheerostitues get out of sight before you go to console Tilly
-Dory: Don’t start talking until the hallway fades
-Sound; Fade the hallway sounds a bit earlier on the Lily/Agnes scene
-Marissa: Lost you a little bit in the office…just a bit louder and clearer
-Dory: Lost your clarity too…
-LillyAnn: Don’t rush…
-Connor: Pick your moments…don’t over-manipulate every line. Sometimes you can just talk.
-LillyAnn: Watch turning profile…
-Aspen/Orie: Some masterful response work in the Office scene together
-LillyAnn/Orie: Don’t rush D-N-D…we need to hear it
-Katie: Watch rushing…Nice slide over on the ‘Copulate’ line
-Adventurers: The banter around making Miles a Jello Mold was superb!!! Aim for more of that…
-Dory: More beat on ‘He touched me’...’He what?!”
-Costume: I may have a red shirt for Ian…but it’s short sleeved
-Costume: Do we have armor for Miles the barbarian?
-Eden: Don’t speak until the hallway noises fade down
-Cheerleaders: Which one of you means it, talking about Tilly? When we talked about relationship, you said one was nice…
-Molly: The black slide needs to come earlier after ‘Get the hell out of my classroom!’
-Connor: Make your entrance into the Miles scene just a bit earlier
-Connor: You can leave the notebook on the table
-Cheerleaders: Don’t mime stuff that isn’t there…if you’re snacking on Miles, it has to be near him
-Eden: Don’t rush in after Lilith’s death…let it linger
-Cheerleaders: Make the decision that the ‘dance off’works for you
-All: Fill the space and time getting into the dance off
-Adventurers: Find a consistency in your beats on the dance…Hayden will cut it off when you pose.
-Connor: you can’t go out that early…let’s work it.
-Tilly/Agnes: I want to tweak the post-dance off conversation movement
-Connor: Leave the post-Agnes rant when Miles does
-Dory: Your intensity in the monologue is wonderful…don’t lose your diction
–LillyAnn: Please leave through the Center exit on SR
-Ian: Tuck your tails when in the real world…and can you change shoes? (Costume?)
-Katie: Can you get the leg armor off when going into the real world?
-Marissa: Great timing and energy on the letter reading
-Dory: Take a longer beat making the decision to fight…we need the transition time
-Aspen: That was twice on a missed entrance…what’s up
-Costume: We have to solve the quick change problem into Sc. 16…thoughts?
-Sound: You missed two Mic Calls for Connor…what’s up?
-Adventurers: Remove your dragon heads as you get up to leave
-Riggers: Have you spiked your positions?
-Sound: Let’s loop the music
-Sound: Don’t start the music until you see Perses come out
Fight Notes:
Trio-
Marissa- Great vocalizations
Bugbears-
Abby- Keep your grip higher on your axe so you don’t lose your grip, and make the swing more horizontal rather than diagonal
Russell- Keep your stance wide and low. Your legs are too straight right now
Sam- Get deeper in your stance
Bugbears- React to Abby’s death
Dory and Jack- Air in the head punch
Sam- More intensity on your cross to stab Dory and more intensity on the stab
Dory and Shae- Move slightly stage right on “We stand side by side and raise our weapons”
Marissa- This is the third time your daggers have fallen. Do we need new sheaths? Also, remember to keep your grip firm on the daggers unless you’re in the middle of switching to ice pick
Montage-
Jake- Aiming way too high again
Russell- It looks like you’re just waiting for Katie to stab you in the back. Pretend to try to fight or run
Sam- aimed way too high on the first shoulder cut to Ian.
Sam- You back was almost to the audience when Ian stabbed you, so the killing stab looked fake
Monsters (Especially Sam)- Exit with a little more urgency
Addison- Aiming a little too high on those shoulder cuts
Farrah-
Aspen- Missed entrance
Ian- great work taking the hat off before the punch. But try not to over vocalize so we can still hear Farrah’s lines after it
Marissa- Great vocalizations
Ian- forgot the wraparound
All with headpieces- We can pin them so they don’t fall during fights
Orie- Missed the first shove
Cheerleaders-
Shae- If you can’t nap on the head kick by Friday, can you try hitting your uninjured hand on the stage to make a sound?
Miles v Agnes-
Both- Wider, deeper stances
Orie- Faster on the head swipe
Dory- Faster on that belly swipe after the shunt
D and O- Faster on the first cut to reinforced parry
Shae- I liked the unsheathing your sword when you were afraid Agnes was in trouble
Cheerleaders 2-
Dory- Where is your stance? You’re just standing with a sword.
Cheerleaders- Great improvement on the heart rip
Marissa- Remember the battle cry
Shae- Veering a little low on that first cut, try to aim for Eden’s upper thigh
Shae- Prep a tiny bit higher for the final belly swipe, make sure we can really see that blade
Tiamat-
Katie- If it’s too difficult to change back into the sword belt, you can go without it. There’s no need for it in this scene
Aspen- A little quicker on the knife throw, but great work hiding it
Aspen- Great physicality on rising from the dead
Lillyann- You can exit when the rest of them do, around when Aspen is rising from the dead
All- Try to keep varying levels
All- Take Ian as your cue for the clap
Dragons- Now that there’s music, you guys need to make the vocalizations on the slashes even bigger. Match Dory
Dory and Shae- Beautiful moment, and Shae, beautiful work when reviving your dead friends
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